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/ The Games Machine 148 / XENIATGM148.iso / Unreal Tournament 2003 / UT2003-Demo.exe / System / DefUser.ini < prev    next >
INI File  |  2002-09-08  |  9KB  |  392 lines

  1. [DefaultPlayer]
  2. Name=Player
  3. Class=Engine.Pawn
  4. Character=Gorge
  5. team=255
  6.     
  7. [Engine.Input]
  8. Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
  9. Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
  10. Aliases[2]=(Command="Axis aBaseY  Speed=+300.0",Alias=MoveForward)
  11. Aliases[3]=(Command="Axis aBaseY  Speed=-300.0",Alias=MoveBackward)
  12. Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft)
  13. Aliases[5]=(Command="Axis aBaseX  Speed=+40.0",Alias=TurnRight)
  14. Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
  15. Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
  16. Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
  17. Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
  18. Aliases[10]=(Command="Button bLook",Alias=Look)
  19. Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
  20. Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
  21. Aliases[13]=(Command="NextItem",Alias=InventoryNext)
  22. Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
  23. Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp)
  24. Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown)
  25. Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
  26. Aliases[18]=(Command="Button bRun",Alias=Walking)
  27. Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
  28. Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
  29. Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
  30. Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
  31. Aliases[25]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
  32. Aliases[26]=(Command="Button bTurn180",Alias=Turn180)
  33. Aliases[27]=(Command="",Alias=None)
  34. Aliases[28]=(Command="",Alias=None)
  35. Aliases[29]=(Command="",Alias=None)
  36. Aliases[30]=(Command="",Alias=None)
  37. Aliases[31]=(Command="",Alias=None)
  38. Aliases[32]=(Command="",Alias=None)
  39. Aliases[33]=(Command="",Alias=None)
  40. Aliases[34]=(Command="",Alias=None)
  41. Aliases[35]=(Command="",Alias=None)
  42. Aliases[36]=(Command="",Alias=None)
  43. Aliases[37]=(Command="",Alias=None)
  44. Aliases[38]=(Command="",Alias=None)
  45. Aliases[39]=(Command="",Alias=None)
  46.  
  47. 0=SwitchWeapon 0
  48. 1=SwitchWeapon 1
  49. 2=SwitchWeapon 2
  50. 3=SwitchWeapon 3
  51. 4=SwitchWeapon 4
  52. 5=SwitchWeapon 5
  53. 6=SwitchWeapon 6
  54. 7=SwitchWeapon 7
  55. 8=SwitchWeapon 8
  56. 9=SwitchWeapon 9
  57.  
  58. F1=ShowScores
  59. F2=ShowPersonalStats
  60. F3=ShowObjectives
  61. F4=ToggleBehindView
  62. F5=ToggleFreeCam
  63. F6=ToggleFreeCamZoom
  64. F7=ToggleFreeCamSwivel
  65. F8=
  66. F9=shot
  67. F10=Cancel
  68. F11=
  69. F12=
  70. F13=
  71. F14=
  72. F15=
  73. F16=
  74. F17=
  75. F18=
  76. F19=
  77. F20=
  78. F21=
  79. F22=
  80. F23=
  81. F24=
  82.  
  83. A=StrafeLeft
  84. B=
  85. C=Duck
  86. D=StrafeRight
  87. E=
  88. F=
  89. G=
  90. H=
  91. I=
  92. j=Taunt pthrust
  93. K=Taunt asssmack
  94. L=Taunt throatcut
  95. M=BasePath 0
  96. N=BasePath 1
  97. O=
  98. P=
  99. Q=SwitchWeapon 10
  100. R=TeamTalk
  101. S=MoveBackward
  102. T=Talk
  103. U=Use
  104. V=SpeechMenuToggle
  105. W=MoveForward
  106. X=ShowVoteMenu
  107. Y=writetolog
  108. Z=Strafe
  109.  
  110. Alt=
  111. Attn=
  112. Backslash=ThrowWeapon
  113. Backspace=Jump
  114. Cancel=
  115. CapsLock=LookToggle
  116. Comma=StrafeLeft
  117. CrSel=
  118. Ctrl=Jump
  119. Delete=LookUp
  120. Down=MoveBackward
  121. End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
  122. Enter=InventoryActivate
  123. Equals=GrowHUD
  124. Escape=ShowMenu
  125. ErEof=
  126. Execute=
  127. ExSel=
  128. GreySlash=
  129. GreyStar=
  130. Help=
  131. home=
  132. Insert=
  133. LControl=
  134. Left=StrafeLeft
  135. LeftBracket=InventoryPrevious
  136. LShift=
  137. Minus=ShrinkHUD
  138. NoName=
  139. None=
  140. OemClear=
  141. PA1=
  142. PageDown=LookDown
  143. PageUp=
  144. Pause=Pause
  145. Period=StrafeRight
  146. Play=
  147. Print=
  148. PrintScrn=
  149. RControl=
  150. Right=StrafeRight
  151. RightBracket=InventoryNext
  152. RShift=
  153. ScrollLock=
  154. Select=
  155. Semicolon=Taunt gesture_point
  156. Separator=
  157. Shift=Walking
  158. SingleQuote=Strafe
  159. Slash=NextWeapon
  160. Space=Jump
  161. Tab=Type
  162. Tilde=ConsoleToggle
  163. Up=MoveForward
  164. Zoom=
  165.  
  166. LeftMouse=Fire
  167. MiddleMouse=MoveForward
  168. RightMouse=AltFire
  169. MouseWheelDown=NextWeapon
  170. MouseWheelUp=PrevWeapon
  171. MouseX=Count bXAxis | Axis aMouseX Speed=2.0 
  172. MouseY=Count bYAxis | Axis aMouseY Speed=2.0
  173. MouseZ=
  174.  
  175. NumLock=
  176. NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
  177. NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
  178. NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
  179. NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
  180. NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
  181. NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
  182. NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
  183. NumPad7=StrafeLeft
  184. NumPad8=MoveForward
  185. NumPad9=StrafeRight
  186. NumPadPeriod=
  187.  
  188. Joy1=Fire
  189. Joy2=Jump
  190. Joy3=AltFire
  191. Joy4=Duck
  192. Joy5=NextWeapon
  193. Joy6=SwitchWeapon 2
  194. Joy7=SwitchWeapon 3
  195. Joy8=SwitchWeapon 4
  196. Joy9=SwitchWeapon 9
  197. Joy10=SwitchWeapon 0
  198. Joy11=InventoryPrevious
  199. Joy12=InventoryActivate
  200. Joy13=InventoryNext
  201. Joy14=
  202. Joy15=
  203. Joy16=
  204. JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
  205. JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
  206. JoyZ=
  207. JoyR=
  208. JoyU=
  209. JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
  210. JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
  211. JoySlider2=
  212. JoyPovLeft=SwitchWeapon 7
  213. JoyPovRight=SwitchWeapon 6
  214. JoyPovDown=SwitchWeapon 5
  215. JoyPovUp=SwitchWeapon 8
  216.  
  217. [Engine.PlayerController]
  218. bNeverSwitchOnPickup=false
  219. bNoVoiceMessages=false
  220. bNoVoiceTaunts=false
  221. bNoAutoTaunts=false
  222. bAutoTaunt=false
  223. bNoMatureLanguage=false
  224. AnnouncerVolume=4
  225. DesiredFOV=85.000000
  226. DefaultFOV=85.000000
  227. MaxTimeMargin=1.000000
  228. ngWorldSecret=
  229. bLookUpStairs=False
  230. bSnapToLevel=False
  231. bAlwaysMouseLook=True
  232. bKeyboardLook=True
  233. bAlwaysLevel=False
  234. ngSecretSet=False
  235. EnemyTurnSpeed=45000
  236. InputClass=Class'Engine.PlayerInput'
  237. Handedness=1.000000
  238. TeamBeaconMaxDist=4000.000000
  239. TeamBeaconPlayerInfoMaxDist=1200.000000
  240. TeamBeaconTexture=TeamSymbols.TeamBeaconT
  241. TeamBeaconTeamColors[0]=(B=0,G=0,R=180,A=255)
  242. TeamBeaconTeamColors[1]=(B=200,G=80,R=80,A=255)
  243. TeamBeaconCustomColor=(B=0,G=255,R=255,A=255)
  244. TeamBeaconUseCustomColor=True
  245.  
  246. [Engine.PlayerInput]
  247. bInvertMouse=false
  248. MouseSensitivity=3.000000
  249. MouseSmoothingMode=1
  250. MouseSmoothingStrength=+0.3
  251. MouseSamplingTime=+0.008333
  252. bEnableDodging=true
  253.  
  254. [Engine.Pawn]
  255. Bob=0.0080
  256. bWeaponBob=True
  257.  
  258. [Engine.HUD]
  259. bHideHUD=false
  260. HudScale=1.0
  261. HudCanvasScale=1.0
  262. bMessageBeep=true
  263. bShowWeaponInfo=true
  264. bShowPersonalInfo=true
  265. bShowPoints=true
  266. bCrosshairShow=true
  267. CrosshairScale=1.0
  268. CrosshairOpacity=1.0
  269. CrosshairStyle=0
  270.  
  271. [XWeapons.TransLauncher]
  272. ExchangeFireModes=0
  273. Priority=1
  274.  
  275. [XWeapons.ShieldGun]
  276. ExchangeFireModes=0
  277. Priority=2
  278.  
  279. [XWeapons.AssaultRifle]
  280. ExchangeFireModes=0
  281. Priority=3
  282.  
  283. [XWeapons.ShockRifle]
  284. ExchangeFireModes=0
  285. Priority=4
  286.  
  287. [XWeapons.LinkGun]
  288. ExchangeFireModes=0
  289. Priority=5
  290.  
  291. [XWeapons.BioRifle]
  292. ExchangeFireModes=0
  293. Priority=6
  294.  
  295. [XWeapons.Minigun]
  296. ExchangeFireModes=0
  297. Priority=7
  298.  
  299. [XWeapons.FlakCannon]
  300. ExchangeFireModes=0
  301. Priority=8
  302.  
  303. [XWeapons.RocketLauncher]
  304. ExchangeFireModes=0
  305. Priority=9
  306.  
  307. [XWeapons.SniperRifle]
  308. ExchangeFireModes=0
  309. Priority=10
  310.  
  311. [XWeapons.Painter]
  312. ExchangeFireModes=0
  313. Priority=11
  314.  
  315. [XWeapons.Redeemer]
  316. ExchangeFireModes=0
  317. Priority=12
  318.  
  319. [XWeapons.BallLauncher]
  320. ExchangeFireModes=0
  321. Priority=13
  322.  
  323. [XInterface.MenuInstantAction]
  324. URLOptionsPlayer=
  325. URLOptionsGame=?bAutoNumBots=true?WeaponStay=true
  326. URLOptionsRound=
  327. URLOptionsMutators=
  328. GameType=Class'XGame.xDeathMatch'
  329.  
  330. [XInterface.MenuMultiPlayerHost]
  331. URLOptionsServer=?Lan?bAutoNumBots=False?MaxPlayers=32?MinPlayers=1
  332. URLOptionsGame=?WeaponStay=true
  333. URLOptionsRound=
  334. URLOptionsMutatorList=
  335. GameType=Class'XGame.xDeathMatch'
  336. URLOptionsMutators=
  337. bDedicatedServer=False
  338.  
  339. [UnrealGame.UnrealPawn]
  340. bPlayerShadows=True
  341.  
  342. [XInterface.MapListDeathMatch]
  343. MapNum=0
  344. Maps=DM-Antalus
  345. Maps=DM-Asbestos
  346. Maps=DM-Curse3
  347. Maps=DM-Inferno
  348. Maps=DM-Compressed
  349. Maps=DM-Phobos2
  350. Maps=DM-Plunge
  351. Maps=DM-TokaraForest
  352.  
  353. [XInterface.MapListTeamDeathMatch]
  354. MapNum=0
  355. Maps=DM-Antalus
  356. Maps=DM-Asbestos
  357. Maps=DM-Curse3
  358. Maps=DM-Inferno
  359. Maps=DM-Compressed
  360. Maps=DM-Phobos2
  361. Maps=DM-Plunge
  362. Maps=DM-TokaraForest
  363.  
  364. [XInterface.MapListCaptureTheFlag]
  365. MapNum=0
  366. Maps=CTF-Chrome
  367. Maps=CTF-Citadel
  368. Maps=CTF-December
  369. Maps=CTF-Face3
  370. Maps=CTF-Geothermal
  371. Maps=CTF-LavaGiant3
  372. Maps=CTF-LostFaith
  373. Maps=CTF-Orbital2
  374.  
  375. [XInterface.MapListDoubleDomination]
  376. MapNum=0
  377. Maps=DOM-Core
  378. Maps=DOM-OutRigger
  379. Maps=DOM-Ruination
  380. Maps=DOM-ScorchedEarth
  381. Maps=DOM-SepukkuGorge
  382. Maps=DOM-SunTemple
  383.  
  384. [XInterface.MapListBombingRun]
  385. MapNum=0
  386. Maps=BR-Anubis
  387. Maps=BR-Disclosure
  388. Maps=BR-Frostbite
  389. Maps=BR-IceFields
  390. Maps=BR-SkyLine
  391. Maps=BR-Slaughterhouse
  392. Maps=BR-TwinTombs